Aquiris is looking for a talented engineer with proven experiencedeveloping high-performance software to work in a high profilemultiplatform game. Your primary activities will be to architecture anddevelop a real-time multiplayer game in Unreal Engine 4, delivering highquality, highly performant, and clear code that will be maintained bythe entire team.**Responsablities**Implement solutions to synchronize gameplay systems between multiple clients and a server;Debug and analyze issues in scenarios where multiple clients and servers interact;Work with designers and other programmers to establish guidelines and best practices for developing in an online environment;Work on related online features, such as matchmaking, telemetry, stat reporting, replay;Design,implement, and test game systems, including the implementation ofautomated tests and tooling to support asset pipelines;Developsolutions to ensure a low memory footprint, over the air updatecapabilities, and low CPU usage for the games you work on;Follow the release of new versions of the game to production, from planning to post-release monitoring;Participate in code review sessions and review the designs of your peers;Participatein sprint plannings, estimate engineering-related tasks, and helpidentify risks and assumptions in features you and your team develop;Continuously help to improve game development processes, pipelines, and tooling;Document all implementations, and whenever possible, introduce an automated generation of documentation;Maintain and fix bugs on the systems you develop, including the production environment.**Requirements**:Strong knowledge of multiplayer game systems;Strong understanding of object-oriented design and software development principles;Strong math skills with emphasis on 3D vector math;Experienceworking with at least one enterprise-level object-oriented programminglanguage, and understanding of one or more dynamic languages;Experience solving problems and optimizing the performance of the software you develop;Experience developing systems in the games industry;Experience working with version control (Git);Outstanding problem-solving capabilities, analytical and critical thinking, excellent verbal and written communication skills;Experience working with Unreal Engine 4.**Major pluses**:Strong understanding of game engine architecture;Experience working with agile methodologies;Experience working on an environment with microservices and Web APIs;Experience working with large-scale projects;Familiarity with Unreal Engine Networking and Multiplayer features.**Departamento**:Desenvolvimento**Carga Horária**:40